starbreeze studio's video games
We work with great partners including publishers, outsourcers, retailers and influencers. The game was Dead by Daylight, the global hit asymmetrical multiplayer horror game where four survivors are pitted against a horrific killer.
Starbreeze Studios has been publishing titles since 2016. Starbreeze Studios was founded by Swedish programmer Magnus Högdahl. He decided to form Starbreeze after his project, an action role-playing game named Into the Shadows, was canceled. Högdahl was a former member of the PC demoscene group Triton, and specialized in making tech demos.
The game was Dead by Daylight, the global hit asymmetrical multiplayer horror game where four survivors are pitted against a horrific killer. Dead by Daylight garnered a lot of attention, specifically among the streaming community online, selling more … Working with our publishing partners and independent developers is an absolute joy and a privilege. Since then, Starbreeze Studios have signed projects with respected independent developers such as Tim Schafer’s Double Fine Productions with Psychonauts 2 as well as Warren Spector’s OtherSide Entertainment and their game System Shock 3. Starbreeze Studios has been publishing titles since 2016. Dead by Daylight garnered a lot of attention, specifically among the streaming community online, selling more than 2 million units on PC in little over twelve months. Starbreeze is applying the “Games as a Service” concept for all its titles.
Helping other creators of videogames such as ourselves get their games realised is the best feeling ever. This includes free updates, paid larger updates, and community events. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game … He then decided to found his own studio and began crafting his own game engine. Since its release in 2016 the game has enjoyed host of original content updates both free and paid, as well as collaborations with several world class horror IP’s including Leatherface TM and HALLOWEEN (C). He actively recruited staff among his acquaintances and the studio was established in 1998 in Härnösand, Sweden. It means that we already in the early design phases start to define how the product will be updated up to three years after its release.
Starbreeze Studios ist ein Spieleentwickler mit Sitz in Uppsala, Schweden. Starbreeze Studios has a complete publishing solution with global in-house production and marketing teams that works directly together with the partner studio during the entire pre-production, development and post-launch of the game.
The first title was made by Canadian independent developer Behaviour Interactive. © 2020 STARBREEZE AB (Publ). Das Unternehmen entwickelt \ veröffentlicht Videospiele für PC und Spielkonsolen. Since we are a developer ourselves, we tend to know what challenges our partner developers are facing and because of this, we are able to support them in ways they might not have received support before. Our simple goal is this: to help create great independent game experiences.
"STARBREEZE STUDIOS®” and the Starbreeze Logo, are registered trademarks of STARBREEZE AB (Publ).
The first title was made by Canadian independent developer Behaviour Interactive. "STARBREEZE STUDIOS®” and the Starbreeze Logo, are registered trademarks of STARBREEZE AB (Publ). Starbreeze is an independent developer & creator of PC and console targeting the global market, with studios in Stockholm, Barcelona and Paris. Our work with our publishing department goes beyond your average affair.
© 2020 STARBREEZE AB (Publ) It might be anything from supporting with QA to ensuring the developer has the creative freedom they need to finalize their vision of their game.
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